Palette Shifting Effectively

Sail image by Peterson Freitas (Creative Commons Attribution-Share Alike 4.0 International)

Hello! It's been quite a while. I've been trapped in this cycle of trying to figure out what to write, finding it not good enough and then just deferring what to write even longer and I can't say it's been a great move. Before I move on to the topic, I'll put a little update:

  • I have started my final year and my honours project! It revolves around natural language parsing and I will surely write more on that in time.
  • I've been doing occasional streams varying between gamedev and academic. I also updated the site to display when my stream is live some time ago.
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Full Steam Ahead!

I missed the last one, I've been busy! Exams and that.

  • life: exams are done! I just have one assigment (the game) and then I'm done for the year! Just one more year to go...
  • gamedev: I bought a domain for the game and I'm going to be holding a playtest session on the 12th and the 15th. I haven't really done anything for the game over the past week what with exam revision.
  • gaming: Picked up Persona 5! I made a bit of progress and am greatly enjoying this stylish game. I've also started to pick up parts for a better PC! But I can't actually build anything until I return to London in 20 days. 😒
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Untitled Progression

Oh, I could get behind doing this more, writing these actually feels somewhat natural. This format is nice! I feel like I'm at least writing something meaningful.

  • blog: even more design changes! Mostly to the overview page, I added icons to the post information and added an additional bit for an estimated reading time because why not. I also managed to get partial post markup working, so I increased the size of previews and changed each page to display 4 posts at once.
  • gamedev: the browser client for 'Untitled' is making good progress! In the space of 2 days I've ported all chat functionality and am now working on (probably placeholder) art and town generation server-side. Expect to see a bit shortly on some pixel art! The interface has been reworked to be in portrait orientation for phones and work entirely with one hand, more on that later too.
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Back Into the Hang of Things

It's been a while, huh? Sooo, I'm a fan of Eevee's Blog, so I've decided to shamelessly copy imitate what they do every week; a roundup of what happened the previous week! Surely this is something I can follow up on and keep reasonably updated with...

  • blog: I've been a bit busy lately, but I'm going to try to get back into writing. I have some planned bits surrounding changes and progress to Untitled, just need to actually...write something. I made some much needed design changes too, the site looks better than ever!
  • life: my assignments are all (kinda!) done! I have 2 exams and my last game design assignment due in just over a month. Not worrying! Maybe!
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